Strength
10
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
3
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
15
 
Big Guns
17
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
15
 
Medicine
11
 
Melee Weapons
25
 
Repair
11
 
Science
11
 
Small Guns
32
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Level 1
ST 10 PE 5 EN 6 CH 5 IN 3 AG 6 LK 5
Energy Weapons, Explosives, and Small Guns
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