Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
7
 
Intelligence
7
 
Agility
10
 
Luck
5
 
Action Points
110
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
490
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
90
 
Big Guns
60
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
80
 
Melee Weapons
62
 
Repair
85
 
Science
80
 
Small Guns
100
 
Sneak
100
 
Speech
85
 
Unarmed
50
 
Action Boy/Girl
Adamantium Skeleton
Animal Friend
Child at Heart
Commando
Comprehension
Computer Whiz
Concentrated Fire
Deep Sleep
Educated
Finesse
Grim Reaper's Sprint
Infiltrator
Intense Training (3)
Light Step
Master Trader
Mister Sandman
Nerves of Steel
No Weaknesses
Party Boy/Girl
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Sniper
Tag!
Thief
Level 1
ST 4 PE 8 EN 4 CH 6 IN 5 AG 9 LK 4
Lockpick, Sneak, and Small Guns
Big Book of Science => Science +1 (15)
Chinese Army: Special Ops Training Manual => Sneak +1 (38)
D.C. Journal of Internal Medicine => Medicine +1 (15)
Level 2
Lockpick +15 (50)
Intense Training (IN)
Dean's Electronics => Repair +1 (17)
Duck and Cover! => Explosives +1 (21)
Grognak the Barbarian => Melee Weapons +1 (13)
Level 3
Small Guns +3 (40), Energy Weapons +5 (25), Speech +4 (20), Repair +1 (20), Medicine +3 (22)
Intense Training (IN)
Guns and Bullets => Small Guns +1 (41)
Lying, Congressional Style => Speech +1 (21)
Nikola Tesla and You => Energy Weapons +1 (26)
Level 4
Sneak +2 (40), Explosives +4 (25), Barter +9 (25), Medicine +2 (24)
Child at Heart
Pugilism Illustrated => Unarmed +1 (13)
Tales of a Junktown Jerky Vendor => Barter +1 (26)
Tumblers Today => Lockpick +1 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (13)
Big Book of Science => Science +1 (20)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Level 5
Small Guns +7 (48), Explosives +3 (28), Melee Weapons +7 (20)
Educated
D.C. Journal of Internal Medicine => Medicine +1 (25)
Dean's Electronics => Repair +1 (21)
Duck and Cover! => Explosives +1 (29)
Level 6
Small Guns +2 (50), Unarmed +2 (15), Repair +4 (25), Explosives +6 (35), Science +5 (25), Big Guns +1 (14)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (22)
Guns and Bullets => Small Guns +2 (52)
Lying, Congressional Style => Speech +2 (23)
Bobblehead (Agility)
Level 7
Sneak +7 (50), Energy Weapons +2 (28), Speech +7 (32), Barter +4 (32)
Intense Training (CH)
Nikola Tesla and You => Energy Weapons +2 (30)
Pugilism Illustrated => Unarmed +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Level 8
Small Guns +1 (55), Lockpick +4 (55), Unarmed +8 (25), Speech +3 (35), Melee Weapons +3 (25), Big Guns +1 (15)
Commando
Tumblers Today => Lockpick +2 (57)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Big Book of Science => Science +2 (27)
Level 9
Sneak +5 (60), Lockpick +8 (70), Repair +5 (30), Science +2 (29)
Thief
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (27)
Dean's Electronics => Repair +2 (32)
Level 10
Sneak +3 (65), Lockpick +5 (75), Repair +3 (35), Explosives +5 (40), Barter +1 (35), Big Guns +3 (20)
Animal Friend
Duck and Cover! => Explosives +2 (42)
Grognak the Barbarian => Melee Weapons +2 (27)
Guns and Bullets => Small Guns +2 (57)
Level 11
Small Guns +8 (65), Repair +5 (40), Explosives +3 (45), Science +1 (30), Medicine +3 (30)
Mister Sandman
Lying, Congressional Style => Speech +2 (37)
Nikola Tesla and You => Energy Weapons +2 (32)
Pugilism Illustrated => Unarmed +2 (27)
Bobblehead (Small Guns)
Level 12
Explosives +20 (65)
Silent Running
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tumblers Today => Lockpick +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Level 13
Energy Weapons +10 (42), Medicine +10 (40)
Sniper
Big Book of Science => Science +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Bobblehead (Lockpick)
Level 14
Sneak +7 (84), Lockpick +3 (90), Repair +5 (45), Explosives +5 (70)
Light Step
Pugilism Illustrated => Unarmed +2 (29)
Big Book of Science => Science +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Bobblehead (Sneak)
Level 15
Sneak +4 (100), Small Guns +5 (80), Lockpick +10 (100), Science +1 (35)
Adamantium Skeleton
Big Book of Science => Science +2 (37)
Guns and Bullets => Small Guns +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Level 16
Unarmed +1 (30), Speech +5 (42), Repair +5 (50), Melee Weapons +1 (28), Medicine +8 (50)
Tag! (Explosives)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Big Book of Science => Science +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 17
Energy Weapons +8 (50), Explosives +5 (90), Science +7 (46)
Action Boy/Girl
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (92)
Grognak the Barbarian => Melee Weapons +2 (30)
Level 18
Explosives +8 (100), Barter +11 (50), Big Guns +1 (25)
Infiltrator
Guns and Bullets => Small Guns +2 (84)
Lying, Congressional Style => Speech +2 (44)
Nikola Tesla and You => Energy Weapons +2 (52)
Level 19
Small Guns +6 (90), Energy Weapons +8 (60), Speech +6 (50)
Concentrated Fire
Paradise Lost => Speech +2 (52)
Pugilism Illustrated => Unarmed +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Big Book of Science => Science +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Level 20
Small Guns +10 (100), Energy Weapons +8 (68), Science +2 (50)
Grim Reaper's Sprint
Dean's Electronics => Repair +2 (54)
Grognak the Barbarian => Melee Weapons +2 (32)
Lying, Congressional Style => Speech +2 (54)
Level 21
Energy Weapons +2 (70), Speech +6 (60), Barter +8 (60), Medicine +1 (55), Big Guns +3 (30)
Robotics Expert
Nikola Tesla and You => Energy Weapons +2 (72)
Pugilism Illustrated => Unarmed +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Level 22
Energy Weapons +8 (80), Repair +1 (55), Barter +8 (70), Melee Weapons +3 (35)
Deep Sleep
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Big Book of Science => Science +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Level 23
Unarmed +6 (40), Science +3 (55), Medicine +3 (60), Big Guns +8 (40)
Finesse
Dean's Electronics => Repair +2 (57)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (37)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (62)
Level 24
Speech +3 (66), Repair +3 (61), Science +5 (61), Melee Weapons +9 (49)
No Weaknesses
Nikola Tesla and You => Energy Weapons +2 (83)
Pugilism Illustrated => Unarmed +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
Level 25
Energy Weapons +2 (85), Speech +1 (67), Repair +4 (65), Barter +2 (75), Science +4 (65), Melee Weapons +1 (50), Medicine +4 (65), Big Guns +2 (45)
Scrounger
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
Big Book of Science => Science +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Level 26
Energy Weapons +15 (100), Speech +2 (69), Big Guns +3 (50)
Nerves of Steel
Dean's Electronics => Repair +2 (67)
Grognak the Barbarian => Melee Weapons +2 (52)
Lying, Congressional Style => Speech +2 (71)
Level 27
Repair +1 (68), Science +8 (75), Melee Weapons +3 (55), Medicine +8 (75)
Computer Whiz
Pugilism Illustrated => Unarmed +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Level 28
Speech +4 (75), Repair +12 (80), Barter +3 (80), Big Guns +1 (53)
Rad Resistance
Tales of a Junktown Jerky Vendor => Barter +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
Big Book of Science => Science +2 (77)
Level 29
Unarmed +3 (50), Speech +5 (80), Barter +7 (89), Melee Weapons +5 (60)
Party Boy/Girl
D.C. Journal of Internal Medicine => Medicine +2 (77)
Dean's Electronics => Repair +2 (82)
Lying, Congressional Style => Speech +2 (82)
Level 30
Speech +3 (85), Repair +3 (85), Barter +1 (90), Science +3 (80), Melee Weapons +2 (62), Medicine +3 (80), Big Guns +5 (60)
Master Trader
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