Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
49
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
75
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (4)
Lady Killer/Black Widow
Lawbringer
Light Step
Mysterious Stranger
Nerves of Steel
Power Armor Training
Silent Running
Sniper
Strong Back
Superior Defender
Swift Learner
Toughness
Level 1
ST 5 PE 5 EN 4 CH 3 IN 9 AG 5 LK 9
Repair, Small Guns, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +18 (50), Repair +2 (44)
Lady Killer/Black Widow
Bobblehead (Luck)
Ant Sight
Covert Ops
Booster Shot
Power Armor Training
Superior Defender
Level 3
Sneak +3 (20), Small Guns +7 (60), Repair +10 (54)
Swift Learner
Barkskin
Level 4
Sneak +4 (24), Small Guns +10 (70), Repair +6 (60)
Educated
Level 5
Science +10 (40), Medicine +13 (40)
Comprehension
Level 6
Sneak +10 (34), Lockpick +13 (50)
Gunslinger
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Duck and Cover! => Explosives +2 (21)
Dean's Electronics => Repair +2 (72)
Duck and Cover! => Explosives +2 (23)
Duck and Cover! => Explosives +2 (25)
Duck and Cover! => Explosives +2 (27)
Duck and Cover! => Explosives +2 (29)
Grognak the Barbarian => Melee Weapons +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Grognak the Barbarian => Melee Weapons +2 (27)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Lying, Congressional Style => Speech +2 (15)
Lying, Congressional Style => Speech +2 (17)
Lying, Congressional Style => Speech +2 (19)
Lying, Congressional Style => Speech +2 (21)
Lying, Congressional Style => Speech +2 (23)
Nikola Tesla and You => Energy Weapons +2 (21)
Nikola Tesla and You => Energy Weapons +2 (23)
Nikola Tesla and You => Energy Weapons +2 (25)
Nikola Tesla and You => Energy Weapons +2 (27)
Nikola Tesla and You => Energy Weapons +2 (29)
Paradise Lost => Speech +2 (25)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
Level 7
Sneak +6 (50), Speech +14 (39), Repair +3 (75)
Entomologist
Level 8
Sneak +20 (70), Energy Weapons +2 (31), Speech +1 (40)
Commando
Level 9
Energy Weapons +9 (40), Speech +9 (49), Repair +5 (80)
Bloody Mess
Level 10
Energy Weapons +22 (62), Speech +1 (50)
Finesse
Level 11
Energy Weapons +18 (80), Repair +5 (85)
Mysterious Stranger
Level 12
Sneak +3 (73), Energy Weapons +20 (100)
Intense Training (EN)
Level 13
Repair +15 (100), Science +8 (58)
Strong Back
Level 14
Lockpick +6 (66), Science +17 (75)
Lawbringer
Level 15
Sneak +4 (77), Lockpick +9 (75), Medicine +10 (60)
Cyborg
Level 16
Sneak +13 (90), Medicine +10 (70)
Better Criticals
Level 17
Big Guns +23 (50)
Intense Training (AG)
Level 18
Speech +20 (70), Explosives +1 (30), Barter +2 (25)
Sniper
Level 19
Lockpick +23 (98)
Concentrated Fire
Level 20
Lockpick +2 (100), Science +21 (96)
Grim Reaper's Sprint
Level 21
Small Guns +18 (100), Speech +1 (71), Science +4 (100)
Silent Running
Level 22
Speech +19 (90), Big Guns +4 (54)
Light Step
Level 23
Medicine +20 (90), Big Guns +3 (57)
Toughness
Level 24
Big Guns +23 (80)
Adamantium Skeleton
Level 25
Explosives +23 (53)
Action Boy/Girl
Level 26
Explosives +23 (76)
Intense Training (AG)
Level 27
Speech +10 (100), Medicine +3 (93), Big Guns +10 (90)
Nerves of Steel
Level 28
Explosives +6 (82), Medicine +7 (100), Big Guns +10 (100)
Intense Training (EN)
Level 29
Explosives +18 (100), Melee Weapons +5 (32)
Fast Metabolism
Level 30
Melee Weapons +23 (63)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
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