Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
11
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
17
 
Medicine
36
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
19
 
Sneak
19
 
Speech
11
 
Unarmed
17
 
Level 1
ST 5 PE 6 EN 6 CH 3 IN 8 AG 7 LK 5
Explosives, Medicine, and Repair
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