Strength
10
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
300
 
Critical Chance
11%
 
Dmg Resist
18%
 
Hit Points
310
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
40
 
Big Guns
40
 
Energy Weapons
39
 
Explosives
39
 
Lockpick
39
 
Medicine
60
 
Melee Weapons
80
 
Repair
39
 
Science
60
 
Small Guns
39
 
Sneak
90
 
Speech
39
 
Unarmed
39
 
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Covert Ops
Entomologist
Finesse
Ghoul Ecology
Hematophage
Intense Training
Iron Fist
Lady Killer/Black Widow
Mysterious Stranger
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Scrounger
Silent Running
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 6 EN 5 CH 1 IN 9 AG 6 LK 6
Barter, Speech, and Science
Bobblehead (Intelligence)
Power Armor Training
Hematophage
Ant Might
Barkskin
Rad Regeneration
Wired Reflexes
Covert Ops
Auto Expert
Booster Shot
Pitt Fighter
Superior Defender
Ghoul Ecology
Xenotech Expert
Punga Power!
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Level 2
Sneak +20 (47)
Lady Killer/Black Widow
Level 3
Sneak +3 (50), Medicine +17 (52)
Intense Training (ST)
Bobblehead (Strength)
Level 4
Sneak +5 (55), Science +7 (60), Medicine +8 (60)
Entomologist
Level 5
Sneak +20 (75)
Iron Fist
Level 6
Sneak +5 (80), Melee Weapons +15 (50)
Toughness
Level 7
Melee Weapons +20 (70)
Bloody Mess
Level 8
Energy Weapons +5 (32), Explosives +5 (32), Melee Weapons +10 (80)
Strong Back
Level 9
Energy Weapons +1 (33), Unarmed +8 (33), Speech +1 (33), Explosives +1 (33), Barter +1 (33), Big Guns +8 (33)
Scrounger
Level 10
Small Guns +5 (35), Energy Weapons +2 (35), Lockpick +5 (35), Unarmed +1 (34), Speech +1 (34), Explosives +2 (35), Barter +2 (35), Big Guns +2 (35)
Finesse
Level 11
Small Guns +2 (37), Energy Weapons +2 (37), Lockpick +2 (37), Unarmed +3 (37), Speech +3 (37), Repair +2 (37), Explosives +2 (37), Barter +2 (37), Big Guns +2 (37)
Mysterious Stranger
Level 12
Small Guns +2 (39), Energy Weapons +2 (39), Lockpick +2 (39), Unarmed +2 (39), Speech +2 (39), Repair +2 (39), Explosives +2 (39), Barter +3 (40), Big Guns +3 (40)
Silent Running
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