Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
22
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
16
 
Medicine
24
 
Melee Weapons
16
 
Repair
39
 
Science
39
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
22
 
Level 1
ST 5 PE 5 EN 8 CH 1 IN 9 AG 5 LK 7
Science, Repair, and Energy Weapons
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