Strength
6
 
Perception
5
 
Endurance
9
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
15
 
Big Guns
25
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
16
 
Medicine
50
 
Melee Weapons
50
 
Repair
40
 
Science
25
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
25
 
Educated
Intense Training (2)
Level 1
ST 6 PE 4 EN 9 CH 5 IN 7 AG 4 LK 5
Melee Weapons, Repair, Medicine
Level 2
Repair +2 (36), Science +1 (20), Melee Weapons +8 (40), Medicine +6 (40)
Intense Training (AG)
Level 3
Unarmed +2 (25), Science +5 (25), Melee Weapons +10 (50)
Intense Training (PE)
Level 4
Lockpick +1 (16), Repair +4 (40), Big Guns +2 (25), Medicine +10 (50)
Educated
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