Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
17
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Level 1
ST 5 PE 6 EN 6 CH 5 IN 8 AG 5 LK 5
Energy Weapons, Lockpick, and Repair
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