Strength
5
 
Perception
7
 
Endurance
8
 
Charisma
3
 
Intelligence
8
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
350
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
12
 
Big Guns
21
 
Energy Weapons
70
 
Explosives
32
 
Lockpick
20
 
Medicine
45
 
Melee Weapons
40
 
Repair
75
 
Science
50
 
Small Guns
95
 
Sneak
60
 
Speech
12
 
Unarmed
21
 
Daddy's Boy/Girl
Educated
Gun Nut (2)
Intense Training (4)
Power Armor Training
Toughness
Level 1
ST 5 PE 7 EN 7 CH 2 IN 7 AG 7 LK 5
Small Guns, Repair, and Energy Weapons
Level 2
Sneak +1 (20), Small Guns +6 (40), Energy Weapons +6 (40), Repair +4 (40)
Intense Training (IN)
Level 3
Sneak +3 (25), Small Guns +3 (45), Energy Weapons +7 (47), Repair +5 (45)
Intense Training (AG)
Level 4
Small Guns +5 (50), Energy Weapons +3 (50), Melee Weapons +10 (25)
Educated
Power Armor Training
Level 5
Science +21 (42)
Intense Training (AG)
Level 6
Sneak +13 (40), Small Guns +3 (60), Melee Weapons +5 (30)
Gun Nut
Level 7
Energy Weapons +10 (60), Repair +10 (60), Explosives +1 (20)
Toughness
Level 8
Sneak +10 (50), Speech +1 (10), Barter +1 (10), Medicine +9 (30)
Intense Training (EN)
Level 9
Small Guns +15 (75), Lockpick +1 (20), Repair +5 (65)
Daddy's Boy/Girl
Level 10
Small Guns +5 (85), Energy Weapons +10 (70), Repair +5 (75), Science +1 (48)
Gun Nut
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Luck)
Bobblehead (Charisma)
Duck and Cover! => Explosives +1 (31)
Duck and Cover! => Explosives +1 (32)
Big Book of Science => Science +1 (49)
Big Book of Science => Science +1 (50)
Bobblehead (Medicine)
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