Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
530
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
88
 
Big Guns
50
 
Energy Weapons
88
 
Explosives
88
 
Lockpick
91
 
Medicine
88
 
Melee Weapons
31
 
Repair
88
 
Science
100
 
Small Guns
91
 
Sneak
88
 
Speech
88
 
Unarmed
31
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Life Giver
Light Step
Nerves of Steel
Pitt Fighter
Rad Resistance
Silent Running
Sniper
Strong Back
Swift Learner (3)
Tag!
Toughness
Wired Reflexes
Level 1
ST 2 PE 6 EN 6 CH 1 IN 7 AG 9 LK 9
Barter, Speech, Lockpick
Level 2
Energy Weapons +3 (22), Speech +1 (25), Repair +4 (25), Barter +1 (25), Science +4 (25), Medicine +4 (25)
Intense Training (ST)
Level 3
Small Guns +4 (29), Energy Weapons +3 (25), Speech +5 (30), Sneak +5 (30)
Intense Training (ST)
Level 4
Small Guns +1 (30), Energy Weapons +1 (26), Repair +5 (30), Science +5 (30), Medicine +5 (30)
Educated
Level 5
Small Guns +4 (34), Energy Weapons +4 (30), Speech +3 (33), Sneak +4 (34), Barter +5 (30)
Intense Training (ST)
Level 6
Energy Weapons +4 (34), Speech +1 (34), Repair +4 (34), Barter +4 (34), Science +3 (33), Medicine +4 (34)
Toughness
Level 7
Explosives +15 (34), Science +1 (34), Big Guns +4 (23)
Gunslinger
Level 8
Small Guns +2 (36), Energy Weapons +2 (36), Lockpick +2 (36), Speech +2 (36), Sneak +2 (36), Repair +2 (36), Explosives +2 (36), Barter +2 (36), Science +2 (36), Medicine +2 (36)
Commando
Level 9
Small Guns +2 (38), Energy Weapons +2 (38), Lockpick +2 (38), Speech +2 (38), Sneak +2 (38), Repair +2 (38), Explosives +2 (38), Barter +2 (38), Science +2 (38), Medicine +2 (38)
Strong Back
Level 10
Small Guns +2 (40), Energy Weapons +2 (40), Lockpick +2 (40), Speech +2 (40), Sneak +2 (40), Repair +2 (40), Explosives +2 (40), Barter +2 (40), Science +2 (40), Medicine +2 (40)
Finesse
Level 11
Small Guns +2 (42), Energy Weapons +2 (42), Lockpick +2 (42), Speech +2 (42), Sneak +2 (42), Repair +2 (42), Explosives +2 (42), Barter +2 (42), Science +2 (42), Medicine +2 (42)
Rad Resistance
Level 12
Small Guns +2 (44), Energy Weapons +2 (44), Lockpick +2 (44), Speech +2 (44), Sneak +2 (44), Repair +2 (44), Explosives +2 (44), Barter +2 (44), Science +2 (44), Medicine +2 (44)
Sniper
Level 13
Small Guns +2 (46), Energy Weapons +2 (46), Lockpick +2 (46), Speech +2 (46), Sneak +2 (46), Repair +2 (46), Explosives +2 (46), Barter +2 (46), Science +2 (46), Medicine +2 (46)
Life Giver
Level 14
Small Guns +2 (48), Energy Weapons +2 (48), Lockpick +2 (48), Speech +2 (48), Sneak +2 (48), Repair +2 (48), Explosives +2 (48), Barter +2 (48), Science +2 (48), Medicine +2 (48)
Light Step
Level 15
Small Guns +2 (50), Energy Weapons +2 (50), Lockpick +2 (50), Speech +2 (50), Sneak +2 (60), Repair +2 (50), Explosives +2 (50), Barter +2 (50), Science +2 (50), Medicine +2 (50)
Silent Running
Level 16
Science +10 (60), Medicine +10 (60)
Better Criticals
Level 17
Energy Weapons +10 (60), Barter +10 (60)
Action Boy/Girl
Level 18
Lockpick +10 (60), Explosives +10 (60)
Cyborg
Level 19
Small Guns +10 (60), Repair +10 (60)
Adamantium Skeleton
Level 20
Speech +10 (60), Barter +10 (70)
Grim Reaper's Sprint
Level 21
Lockpick +10 (70), Explosives +10 (70)
Concentrated Fire
Level 22
Repair +10 (70), Medicine +10 (70)
Comprehension
Level 23
Small Guns +10 (70), Science +10 (70)
Swift Learner
Level 24
Speech +10 (70), Sneak +10 (70)
Swift Learner
Level 25
Small Guns +2 (72), Energy Weapons +2 (72), Lockpick +2 (72), Speech +2 (72), Sneak +2 (72), Repair +2 (72), Explosives +2 (72), Barter +2 (72), Science +2 (72), Medicine +2 (72)
Swift Learner
Level 26
Small Guns +2 (74), Energy Weapons +2 (74), Lockpick +2 (74), Speech +2 (74), Sneak +2 (74), Repair +2 (74), Explosives +2 (74), Barter +2 (74), Science +2 (74), Medicine +2 (74)
Nerves of Steel
Ant Might
Barkskin
Level 27
Small Guns +2 (76), Energy Weapons +2 (76), Lockpick +2 (76), Speech +2 (76), Sneak +2 (76), Repair +2 (76), Explosives +2 (76), Barter +2 (76), Science +2 (76), Medicine +2 (76)
Tag! (Big Guns)
Booster Shot
Covert Ops
Pitt Fighter
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
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