Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Better Criticals
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Lawbringer
Nerves of Steel
Ninja
Paralyzing Palm
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Resistance
Silent Running
Sniper
Strong Back
Thief (2)
Toughness
Warmonger
Level 1
ST 6 PE 5 EN 6 CH 1 IN 9 AG 7 LK 6
Medicine, Science, and Explosives
Bobblehead (Intelligence)
Level 2
Energy Weapons +9 (24), Explosives +4 (34), Barter +7 (14)
Thief
Level 3
Lockpick +1 (26), Explosives +19 (53)
Thief
Level 4
Lockpick +20 (46)
Educated
Level 5
Lockpick +9 (55), Medicine +14 (54)
Comprehension
Level 6
Science +6 (46), Melee Weapons +17 (34)
Toughness
Level 7
Small Guns +3 (22), Science +20 (66)
Intense Training (PE)
Level 8
Small Guns +16 (38), Speech +7 (14)
Strong Back
Level 9
Unarmed +7 (24), Speech +16 (30)
Rad Resistance
Level 10
Small Guns +17 (55), Medicine +6 (60)
Finesse
Level 11
Explosives +5 (60), Melee Weapons +18 (52)
Demolition Expert
Level 12
Sneak +23 (52)
Pyromaniac
Level 13
Sneak +18 (80), Melee Weapons +5 (57)
Silent Running
Level 14
Melee Weapons +23 (80)
Cyborg
Level 15
Energy Weapons +5 (41), Lockpick +18 (75)
Lawbringer
Level 16
Small Guns +4 (59), Energy Weapons +19 (60)
Better Criticals
Level 17
Unarmed +23 (47)
Action Boy/Girl
Level 18
Small Guns +1 (60), Unarmed +13 (60), Repair +9 (34)
Concentrated Fire
Bobblehead (Unarmed)
Level 19
Speech +17 (47), Repair +6 (40)
Paralyzing Palm
Level 20
Speech +23 (70)
Ninja
Bobblehead (Speech)
Level 21
Repair +14 (54), Science +9 (75)
Grim Reaper's Sprint
Level 22
Repair +23 (77)
Quantum Chemist
Level 23
Small Guns +20 (80), Repair +3 (80)
Explorer
Level 24
Lockpick +5 (80), Medicine +18 (78)
Demolition Expert
Level 25
Unarmed +10 (80), Explosives +6 (66), Science +5 (80), Medicine +2 (80)
Sniper
Level 26
Energy Weapons +9 (69), Explosives +14 (80)
Demolition Expert
Level 27
Energy Weapons +11 (80), Big Guns +12 (29)
Nerves of Steel
Level 28
Barter +2 (16), Big Guns +21 (50)
Warmonger
Level 29
Barter +23 (39)
Gunslinger
Level 30
Barter +13 (70), Big Guns +10 (68)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Power Armor Training
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