Strength
5
 
Perception
4
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
32
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
30
 
Medicine
35
 
Melee Weapons
14
 
Repair
25
 
Science
20
 
Small Guns
38
 
Sneak
18
 
Speech
29
 
Unarmed
18
 
Gun Nut
Swift Learner
Level 1
ST 5 PE 4 EN 7 CH 5 IN 8 AG 7 LK 4
Medicine, Small Guns, and Speech
Level 2
Barter +18 (32)
Swift Learner
Level 3
Lockpick +18 (30)
Gun Nut
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