Strength
1
 
Perception
7
 
Endurance
5
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
10
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
22
 
Melee Weapons
8
 
Repair
27
 
Science
25
 
Small Guns
55
 
Sneak
42
 
Speech
10
 
Unarmed
16
 
Gun Nut
Level 1
ST 1 PE 7 EN 5 CH 2 IN 8 AG 10 LK 7
Small Guns, Sneak, and Lockpick
Level 2
Sneak +1 (42), Small Guns +9 (55), Lockpick +5 (40), Science +3 (25)
Gun Nut
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