Strength
2
 
Perception
6
 
Endurance
2
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
170
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
380
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
100
 
Big Guns
20
 
Energy Weapons
90
 
Explosives
65
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
32
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
20
 
Action Boy/Girl
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Daddy's Boy/Girl
Demolition Expert
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Intense Training (3)
Master Trader
Scoundrel (3)
Scrounger
Sniper
Thief (3)
Level 1
ST 1 PE 2 EN 1 CH 9 IN 9 AG 9 LK 9
Sneak, Small Guns, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Lockpick)
Level 2
Lockpick +7 (32), Barter +13 (50)
Intense Training (PE)
Level 3
Sneak +8 (65), Small Guns +8 (60), Repair +1 (38), Medicine +3 (40)
Thief
Level 4
Sneak +1 (66), Small Guns +6 (66), Lockpick +3 (40), Speech +8 (60), Repair +2 (40)
Educated
Level 5
Sneak +4 (70), Small Guns +4 (70), Lockpick +1 (41), Speech +10 (75), Science +4 (41)
Scoundrel
Level 6
Lockpick +1 (42), Barter +20 (80), Science +1 (42), Big Guns +1 (12)
Scoundrel
Level 7
Sneak +10 (85), Small Guns +10 (80), Lockpick +3 (50)
Thief
Level 8
Repair +10 (50), Barter +5 (85), Science +8 (50)
Commando
Level 9
Lockpick +10 (60), Science +10 (60), Big Guns +3 (15)
Scrounger
Level 10
Unarmed +3 (14), Repair +5 (55), Medicine +15 (55)
Bloody Mess
Level 11
Small Guns +5 (85), Unarmed +1 (15), Speech +10 (90), Barter +5 (90), Melee Weapons +2 (13)
Thief
Level 12
Small Guns +5 (90), Energy Weapons +1 (16), Lockpick +5 (70), Science +10 (70), Melee Weapons +2 (15)
Scoundrel
Level 13
Energy Weapons +1 (17), Unarmed +2 (17), Repair +15 (75), Explosives +2 (17), Melee Weapons +2 (17), Big Guns +1 (16)
Gun Nut
Level 14
Lockpick +5 (75), Unarmed +1 (18), Science +5 (75), Melee Weapons +1 (18), Medicine +10 (65), Big Guns +1 (17)
Master Trader
Level 15
Energy Weapons +1 (20), Lockpick +5 (82), Explosives +1 (20), Science +5 (80), Medicine +10 (75), Big Guns +1 (18)
Intense Training (PE)
Level 16
Lockpick +8 (92), Unarmed +2 (20), Repair +5 (80), Science +5 (85), Melee Weapons +2 (20), Big Guns +1 (19)
Intense Training (PE)
Level 17
Sneak +10 (100), Energy Weapons +3 (25), Speech +5 (100), Barter +5 (100)
Sniper
Level 18
Small Guns +5 (100), Lockpick +8 (100), Medicine +10 (85)
Action Boy/Girl
Level 19
Repair +20 (100), Explosives +3 (25)
Finesse
Level 20
Science +10 (100), Melee Weapons +2 (22), Medicine +10 (100), Big Guns +1 (20)
Daddy's Boy/Girl
Level 21
Energy Weapons +15 (40), Explosives +5 (30), Melee Weapons +3 (25)
Better Criticals
Level 22
Energy Weapons +20 (60), Melee Weapons +3 (28)
Concentrated Fire
Level 23
Energy Weapons +11 (71), Explosives +10 (40), Melee Weapons +2 (30)
Grim Reaper's Sprint
Level 24
Energy Weapons +13 (84), Explosives +10 (50)
Fast Metabolism
Level 25
Energy Weapons +6 (90), Explosives +15 (65), Melee Weapons +2 (32)
Demolition Expert
Guns and Bullets => Small Guns +1 (100)
Would you like to comment? Sign up for new account, or sign in if you are already a member.