Strength
10
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
410
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
22
 
Big Guns
18
 
Energy Weapons
28
 
Explosives
80
 
Lockpick
100
 
Medicine
82
 
Melee Weapons
80
 
Repair
100
 
Science
100
 
Small Guns
90
 
Sneak
90
 
Speech
32
 
Unarmed
18
 
Ant Might
Better Criticals
Chemist
Commando
Comprehension
Cyborg
Demolition Expert (3)
Dream Crusher
Entomologist
Finesse
Grim Reaper's Sprint
Intense Training (2)
Lady Killer/Black Widow
Light Step
Power Armor Training
Pyromaniac
Silent Running
Sniper
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 4 CH 1 IN 9 AG 8 LK 6
Lockpick, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +4 (40), Lockpick +10 (40), Explosives +3 (18), Science +2 (40)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Level 3
Lockpick +10 (52), Science +10 (52)
Intense Training (ST)
Level 4
Explosives +20 (40)
Comprehension
Level 5
Lockpick +10 (62), Explosives +10 (50)
Intense Training (EN)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Level 6
Small Guns +4 (46), Lockpick +3 (75), Science +13 (75)
Toughness
Level 7
Sneak +5 (28), Medicine +15 (50)
Demolition Expert
Level 8
Sneak +5 (33), Repair +15 (50)
Commando
Level 9
Sneak +6 (39), Small Guns +14 (60)
Demolition Expert
Level 10
Sneak +11 (50), Speech +9 (16)
Finesse
Level 11
Repair +20 (70)
Demolition Expert
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Ant Might
Dream Crusher
Wired Reflexes
Level 12
Medicine +20 (70)
Silent Running
Power Armor Training
Bobblehead (Luck)
Duck and Cover! => Explosives +2 (63)
Duck and Cover! => Explosives +2 (65)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Tumblers Today => Lockpick +2 (78)
Guns and Bullets => Small Guns +2 (73)
Lying, Congressional Style => Speech +2 (29)
Tumblers Today => Lockpick +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (73)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Duck and Cover! => Explosives +2 (67)
Level 13
Sneak +5 (80), Small Guns +7 (80), Speech +1 (30), Repair +5 (80), Medicine +2 (75)
Sniper
Bobblehead (Endurance)
Bobblehead (Barter)
Level 14
Melee Weapons +15 (41), Medicine +5 (80)
Light Step
Level 15
Explosives +1 (68), Melee Weapons +19 (60)
Cyborg
Level 16
Melee Weapons +20 (80)
Better Criticals
D.C. Journal of Internal Medicine => Medicine +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Tumblers Today => Lockpick +2 (82)
Level 17
Lockpick +8 (90), Repair +10 (90), Explosives +2 (70)
Chemist
Level 18
Sneak +8 (90), Small Guns +10 (90), Science +2 (90)
Pyromaniac
Level 19
Lockpick +10 (100), Explosives +10 (80)
Entomologist
Bobblehead (Charisma)
Level 20
Repair +10 (100), Science +10 (100)
Grim Reaper's Sprint
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