Strength
6
 
Perception
9
 
Endurance
6
 
Charisma
3
 
Intelligence
8
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
10
 
Big Guns
16
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
22
 
Medicine
35
 
Melee Weapons
16
 
Repair
20
 
Science
35
 
Small Guns
29
 
Sneak
14
 
Speech
10
 
Unarmed
16
 
Level 1
ST 6 PE 9 EN 6 CH 3 IN 8 AG 5 LK 3
Science, Small Guns, and Medicine
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