Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
7
 
Intelligence
6
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
20
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
18
 
Melee Weapons
16
 
Repair
18
 
Science
33
 
Small Guns
16
 
Sneak
16
 
Speech
35
 
Unarmed
16
 
Level 1
ST 5 PE 5 EN 5 CH 7 IN 6 AG 5 LK 7
Speech, Lockpick, and Science
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