Strength
8
 
Perception
7
 
Endurance
6
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
108
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
23%
 
Hit Points
470
 
Melee Damage
4.0
 
Skill Points
22
 
Barter
55
 
Big Guns
60
 
Energy Weapons
80
 
Explosives
96
 
Lockpick
100
 
Medicine
94
 
Melee Weapons
100
 
Repair
100
 
Science
94
 
Small Guns
100
 
Sneak
100
 
Speech
96
 
Unarmed
37
 
Action Boy/Girl
Ant Might
Auto Expert
Better Criticals
Booster Shot
Cannibal
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training
Light Step
Mister Sandman
Mysterious Stranger
Nerd Rage!
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Silent Running
Sniper
Strong Back
Swift Learner (3)
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 4 CH 2 IN 8 AG 8 LK 6
Melee Weapons, Science, and Sneak
Level 2
Small Guns +4 (25), Lockpick +3 (20), Repair +5 (26), Explosives +3 (20), Barter +1 (10), Big Guns +2 (15)
Swift Learner
Bobblehead (Strength)
Bobblehead (Speech)
Bobblehead (Medicine)
Rad Regeneration
Level 3
Repair +4 (30), Science +4 (40), Melee Weapons +6 (40), Medicine +4 (35)
Swift Learner
Level 4
Sneak +4 (40), Speech +1 (20), Explosives +8 (28), Science +5 (45)
Comprehension
Duck and Cover! => Explosives +2 (30)
Pugilism Illustrated => Unarmed +2 (15)
Tumblers Today => Lockpick +2 (22)
Level 5
Small Guns +5 (30), Lockpick +3 (25), Repair +5 (35), Science +5 (50)
Educated
Hematophage
Lying, Congressional Style => Speech +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Level 6
Sneak +5 (45), Small Guns +5 (35), Speech +1 (23), Repair +5 (40), Melee Weapons +5 (45)
Intense Training (EN)
Level 7
Sneak +5 (50), Small Guns +5 (40), Repair +5 (45), Barter +1 (13), Melee Weapons +5 (50)
Swift Learner
D.C. Journal of Internal Medicine => Medicine +2 (37)
Pugilism Illustrated => Unarmed +2 (19)
Pugilism Illustrated => Unarmed +2 (21)
Level 8
Sneak +10 (60), Small Guns +3 (43), Lockpick +5 (30), Medicine +3 (40)
Strong Back
Pugilism Illustrated => Unarmed +2 (23)
Level 9
Sneak +5 (65), Lockpick +11 (41), Melee Weapons +5 (55)
Toughness
Big Book of Science => Science +2 (52)
Lying, Congressional Style => Speech +2 (25)
Tumblers Today => Lockpick +2 (43)
Guns and Bullets => Small Guns +2 (45)
Lying, Congressional Style => Speech +2 (27)
Nikola Tesla and You => Energy Weapons +2 (19)
Level 10
Small Guns +5 (50), Lockpick +7 (50), Speech +3 (30), Repair +5 (50), Science +1 (53)
Mister Sandman
Lying, Congressional Style => Speech +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Big Book of Science => Science +2 (55)
Pugilism Illustrated => Unarmed +2 (25)
Nikola Tesla and You => Energy Weapons +2 (21)
Level 11
Sneak +5 (70), Small Guns +5 (55), Speech +1 (33), Repair +5 (55), Melee Weapons +5 (60)
Finesse
Lying, Congressional Style => Speech +2 (35)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Nikola Tesla and You => Energy Weapons +2 (23)
Big Book of Science => Science +2 (61)
Level 12
Sneak +3 (85), Small Guns +5 (60), Lockpick +5 (55), Repair +1 (56), Science +4 (65), Medicine +3 (45)
Silent Running
Lying, Congressional Style => Speech +2 (37)
Wired Reflexes
Level 13
Small Guns +5 (65), Lockpick +1 (56), Repair +4 (60), Science +4 (69), Melee Weapons +5 (65), Medicine +2 (47)
Sniper
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Tumblers Today => Lockpick +2 (58)
Guns and Bullets => Small Guns +2 (67)
Pugilism Illustrated => Unarmed +2 (27)
Tumblers Today => Lockpick +2 (60)
Ant Might
Level 14
Small Guns +3 (70), Lockpick +5 (65), Speech +3 (40), Repair +5 (65), Melee Weapons +3 (70), Medicine +2 (49)
Cannibal
Duck and Cover! => Explosives +2 (32)
Lying, Congressional Style => Speech +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Bobblehead (Repair)
Nikola Tesla and You => Energy Weapons +2 (25)
Lying, Congressional Style => Speech +2 (44)
Level 15
Small Guns +5 (75), Lockpick +10 (75), Speech +1 (45), Melee Weapons +5 (75)
Light Step
Tumblers Today => Lockpick +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Level 16
Lockpick +3 (80), Speech +5 (50), Repair +5 (80), Explosives +3 (35), Science +5 (74)
Commando
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Grognak the Barbarian => Melee Weapons +2 (77)
Bobblehead (Sneak)
Pugilism Illustrated => Unarmed +2 (29)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 17
Lockpick +5 (85), Repair +10 (90), Melee Weapons +3 (80), Medicine +3 (54)
Better Criticals
Dean's Electronics => Repair +2 (92)
Big Book of Science => Science +2 (76)
Bobblehead (Lockpick)
Dean's Electronics => Repair +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Big Book of Science => Science +2 (78)
Dean's Electronics => Repair +2 (96)
Duck and Cover! => Explosives +2 (37)
Guns and Bullets => Small Guns +2 (77)
Tumblers Today => Lockpick +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
Bobblehead (Agility)
Big Book of Science => Science +2 (80)
Level 18
Speech +4 (54), Repair +1 (97), Explosives +2 (39), Barter +3 (24), Melee Weapons +4 (84), Medicine +7 (63)
Action Boy/Girl
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Tumblers Today => Lockpick +2 (100)
Nikola Tesla and You => Energy Weapons +2 (28)
Bobblehead (Small Guns)
Duck and Cover! => Explosives +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Bobblehead (Intelligence)
Level 19
Energy Weapons +5 (33), Speech +5 (60), Explosives +4 (50), Science +1 (84), Melee Weapons +1 (96), Medicine +3 (69), Big Guns +3 (25)
Nerd Rage!
Nikola Tesla and You => Energy Weapons +2 (35)
Bobblehead (Science)
Bobblehead (Endurance)
Bobblehead (Explosives)
Grognak the Barbarian => Melee Weapons +2 (98)
Duck and Cover! => Explosives +2 (62)
Guns and Bullets => Small Guns +2 (92)
Nikola Tesla and You => Energy Weapons +2 (37)
Level 20
Energy Weapons +1 (38), Speech +5 (65), Explosives +6 (68), Medicine +10 (79)
Grim Reaper's Sprint
Lying, Congressional Style => Speech +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (81)
Lying, Congressional Style => Speech +2 (69)
Nikola Tesla and You => Energy Weapons +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Level 21
Speech +11 (80), Barter +1 (26), Medicine +9 (90), Big Guns +1 (30)
Pyromaniac
Bobblehead (Barter)
Nikola Tesla and You => Energy Weapons +2 (42)
Auto Expert
Pitt Fighter
Level 22
Energy Weapons +1 (43), Speech +14 (94), Explosives +2 (70), Barter +4 (40), Big Guns +1 (31)
Ninja
Booster Shot
Pugilism Illustrated => Unarmed +2 (34)
Level 23
Small Guns +2 (94), Energy Weapons +12 (65), Speech +2 (96), Explosives +5 (75), Big Guns +1 (32)
Cyborg
Grognak the Barbarian => Melee Weapons +2 (100)
Level 24
Small Guns +2 (96), Energy Weapons +5 (70), Explosives +5 (80), Barter +10 (50)
Concentrated Fire
Level 25
Unarmed +1 (35), Explosives +5 (85), Barter +3 (53), Big Guns +13 (45)
Mysterious Stranger
Pugilism Illustrated => Unarmed +2 (37)
Bobblehead (Perception)
Power Armor Training
Guns and Bullets => Small Guns +2 (98)
Bobblehead (Big Guns)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Level 26
Energy Weapons +8 (80), Explosives +7 (96), Barter +2 (55), Big Guns +5 (60)
Chemist
KingJake44, over 5 years ago:
Forgot to input first 3 levels so level ups aren't exact but stats are.
KingJake44, over 5 years ago:
(lvl12)Survival Guru perk isn't in the perk list so medicine and science are +6. Also 6% resistance bonus to poison and radiation.
KingJake44, over 3 years ago:
Ahh this build was fun :)
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