Strength
2
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
170
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
520
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
65
 
Big Guns
65
 
Energy Weapons
67
 
Explosives
65
 
Lockpick
75
 
Medicine
65
 
Melee Weapons
65
 
Repair
75
 
Science
75
 
Small Guns
75
 
Sneak
66
 
Speech
64
 
Unarmed
64
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Covert Ops
Cyborg
Dream Crusher
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Life Giver
Mysterious Stranger
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Toughness
Wired Reflexes
Level 1
ST 1 PE 8 EN 4 CH 1 IN 9 AG 9 LK 8
Speech, Barter, Melee Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +1 (23), Lockpick +1 (23), Unarmed +8 (24), Speech +1 (24), Explosives +1 (23), Big Guns +7 (23)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Level 3
Energy Weapons +2 (40), Speech +2 (39), Sneak +2 (39), Repair +2 (39), Explosives +1 (39), Barter +4 (40), Melee Weapons +3 (39), Big Guns +2 (40), Medicine +2 (39)
Intense Training (EN)
Level 4
Small Guns +1 (41), Energy Weapons +1 (41), Unarmed +2 (41), Speech +2 (41), Sneak +2 (41), Repair +2 (41), Explosives +2 (41), Barter +2 (42), Science +1 (41), Melee Weapons +2 (41), Big Guns +1 (41), Medicine +2 (41)
Comprehension
Level 5
Small Guns +1 (42), Energy Weapons +2 (43), Lockpick +2 (43), Unarmed +1 (44), Speech +1 (42), Sneak +1 (42), Repair +2 (43), Explosives +2 (43), Barter +1 (43), Science +1 (42), Melee Weapons +2 (43), Big Guns +2 (45), Medicine +2 (43)
Intense Training (EN)
Rad Regeneration
Wired Reflexes
Level 6
Small Guns +2 (44), Energy Weapons +2 (45), Lockpick +2 (45), Speech +2 (44), Sneak +2 (44), Repair +1 (44), Explosives +2 (45), Barter +2 (45), Science +2 (44), Melee Weapons +1 (44), Medicine +2 (45)
Toughness
Level 7
Small Guns +2 (46), Energy Weapons +2 (47), Lockpick +1 (46), Unarmed +1 (45), Speech +2 (46), Sneak +2 (46), Repair +2 (46), Explosives +1 (46), Barter +2 (47), Science +2 (46), Melee Weapons +2 (46), Medicine +1 (46)
Bloody Mess
Barkskin
Level 8
Small Guns +2 (48), Energy Weapons +1 (48), Lockpick +2 (48), Speech +2 (48), Sneak +2 (48), Repair +2 (48), Explosives +2 (48), Barter +1 (48), Science +2 (48), Melee Weapons +2 (48), Medicine +2 (48)
Intense Training (EN)
Dream Crusher
Level 9
Small Guns +1 (49), Energy Weapons +2 (50), Lockpick +2 (50), Speech +1 (49), Sneak +1 (49), Repair +2 (50), Explosives +2 (50), Barter +2 (50), Science +2 (50), Melee Weapons +2 (50), Big Guns +1 (50), Medicine +2 (50)
Intense Training (EN)
Level 10
Small Guns +2 (51), Energy Weapons +2 (52), Lockpick +1 (51), Unarmed +2 (51), Speech +2 (51), Sneak +2 (51), Repair +1 (51), Explosives +1 (51), Barter +2 (52), Science +1 (51), Melee Weapons +1 (51), Big Guns +2 (52), Medicine +1 (51)
Finesse
Hematophage
Level 11
Small Guns +2 (53), Energy Weapons +1 (53), Lockpick +2 (53), Unarmed +1 (52), Speech +1 (52), Sneak +1 (52), Repair +2 (53), Explosives +2 (53), Barter +1 (53), Science +2 (53), Melee Weapons +2 (53), Big Guns +1 (53), Medicine +2 (53)
Mysterious Stranger
Power Armor Training
Level 12
Small Guns +1 (54), Energy Weapons +2 (55), Lockpick +1 (54), Unarmed +2 (54), Speech +2 (54), Sneak +2 (54), Repair +1 (54), Explosives +2 (55), Barter +2 (55), Science +1 (54), Melee Weapons +1 (54), Big Guns +2 (55), Medicine +1 (54)
Sniper
Level 13
Small Guns +2 (56), Energy Weapons +1 (56), Lockpick +2 (56), Unarmed +1 (55), Speech +1 (55), Sneak +2 (66), Repair +2 (56), Explosives +1 (56), Barter +1 (56), Science +2 (56), Melee Weapons +2 (56), Big Guns +1 (56), Medicine +2 (56)
Silent Running
Level 14
Small Guns +1 (57), Energy Weapons +1 (67), Lockpick +1 (57), Unarmed +2 (57), Speech +2 (57), Repair +1 (57), Explosives +1 (57), Barter +1 (57), Science +4 (60), Melee Weapons +1 (57), Big Guns +1 (57), Medicine +4 (60)
Cyborg
Level 15
Small Guns +2 (59), Lockpick +2 (59), Unarmed +2 (59), Speech +2 (59), Repair +2 (59), Explosives +2 (59), Barter +3 (60), Melee Weapons +2 (59), Big Guns +3 (60)
Life Giver
Level 16
Small Guns +2 (61), Lockpick +2 (61), Unarmed +2 (61), Speech +2 (61), Repair +2 (61), Explosives +2 (61), Barter +2 (62), Science +1 (61), Melee Weapons +2 (61), Big Guns +2 (62), Medicine +1 (61)
Action Boy/Girl
Level 17
Small Guns +2 (63), Lockpick +2 (63), Unarmed +2 (63), Speech +2 (63), Repair +2 (63), Explosives +2 (63), Barter +1 (63), Science +2 (63), Melee Weapons +2 (63), Big Guns +1 (63), Medicine +2 (63)
Better Criticals
Level 18
Small Guns +2 (65), Lockpick +2 (65), Unarmed +1 (64), Speech +1 (64), Repair +2 (65), Explosives +2 (65), Barter +2 (65), Science +2 (65), Melee Weapons +2 (65), Big Guns +2 (65), Medicine +2 (65)
Fast Metabolism
Level 19
Small Guns +10 (75), Repair +10 (75)
Commando
Level 20
Lockpick +10 (75), Science +10 (75)
Grim Reaper's Sprint
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