Strength
5
 
Perception
8
 
Endurance
3
 
Charisma
7
 
Intelligence
9
 
Agility
2
 
Luck
6
 
Action Points
69
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
34
 
Big Guns
11
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
23
 
Melee Weapons
15
 
Repair
23
 
Science
38
 
Small Guns
9
 
Sneak
9
 
Speech
19
 
Unarmed
11
 
Level 1
ST 5 PE 8 EN 3 CH 7 IN 9 AG 2 LK 6
Energy Weapons, Science, and Barter
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