Level 1
ST 5 PE 5 EN 6 CH 3 IN 9 AG 6 LK 6
Lockpick, Science, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Lockpick +7 (50), Speech +11 (50), Explosives +2 (30)
Lady Killer/Black Widow
Rad Regeneration
Level 3
Speech +20 (70)
Intense Training (LK)
Ant Sight
Level 4
Lockpick +15 (67), Speech +5 (75)
Educated
Level 5
Lockpick +8 (75), Repair +14 (50), Medicine +1 (37)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (30)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Big Book of Science => Science +2 (53)
Dean's Electronics => Repair +2 (52)
Wired Reflexes
Level 6
Science +10 (63), Medicine +13 (50)
Toughness
Barkskin
Level 7
Small Guns +11 (41), Science +12 (75)
Child at Heart
Level 8
Small Guns +23 (64)
Commando
Level 9
Sneak +12 (44), Small Guns +11 (75)
Scrounger
Superior Defender
Ghoul Ecology
Level 10
Sneak +21 (65), Explosives +2 (34)
Finesse
Level 11
Explosives +23 (57)
Entomologist
Level 12
Repair +20 (72), Explosives +3 (60)
Silent Running
Power Armor Training
Covert Ops
Big Book of Science => Science +2 (80)
Tumblers Today => Lockpick +2 (80)
Guns and Bullets => Small Guns +2 (80)
Level 13
Repair +3 (75), Medicine +20 (70)
Sniper
Level 14
Sneak +5 (80), Repair +5 (80), Explosives +3 (63), Medicine +10 (80)
Cyborg
Hematophage
Duck and Cover! => Explosives +2 (65)
Level 15
Sneak +5 (85), Small Guns +10 (90), Energy Weapons +3 (43), Speech +5 (80)
Life Giver
Nikola Tesla and You => Energy Weapons +2 (45)
Level 16
Lockpick +10 (90), Repair +3 (83), Science +10 (90)
Better Criticals
Auto Expert
Booster Shot
Pitt Fighter
Level 17
Energy Weapons +16 (61), Repair +7 (90)
Action Boy/Girl
Level 18
Energy Weapons +23 (84)
Robotics Expert
Punga Power!
Level 19
Sneak +5 (90), Energy Weapons +1 (85), Explosives +15 (80), Big Guns +2 (32)
Chem Resistant
Level 20
Energy Weapons +5 (90), Explosives +10 (90), Big Guns +8 (40)
Grim Reaper's Sprint
Xenotech Expert
Level 21
Melee Weapons +8 (38), Medicine +10 (90), Big Guns +5 (45)
Chemist
Level 22
Barter +1 (25), Melee Weapons +22 (60)
Rad Resistance
Level 23
Unarmed +3 (33), Melee Weapons +20 (80)
Ninja
Level 24
Unarmed +23 (56)
Iron Fist
Level 25
Unarmed +23 (79)
Iron Fist
Level 26
Unarmed +11 (90), Barter +2 (27), Melee Weapons +10 (90)
Nerves of Steel
Level 27
Barter +23 (50)
Iron Fist
Level 28
Barter +8 (58), Big Guns +15 (75)
Size Matters
Level 29
Speech +1 (81), Barter +22 (80)
Size Matters
Level 30
Sneak +1 (96), Small Guns +1 (96), Lockpick +1 (96), Speech +3 (95), Repair +4 (95), Barter +4 (95), Science +5 (96), Medicine +4 (95)
Almost Perfect
My intended gear in early to mid game will be:
Worn:
Lucky Shades
Ranger Battle Armor
Poplars Hood
8 Ball
Weapon:
Reservists Rifle
Stabhappy
Burnmaster
The Terrible Shotgun
Mid to late game can be anything really.