Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
260
 
Critical Chance
11%
 
Dmg Resist
18%
 
Hit Points
340
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
40
 
Big Guns
20
 
Energy Weapons
19
 
Explosives
64
 
Lockpick
52
 
Medicine
44
 
Melee Weapons
38
 
Repair
56
 
Science
60
 
Small Guns
72
 
Sneak
30
 
Speech
32
 
Unarmed
34
 
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Covert Ops
Daddy's Boy/Girl
Demolition Expert
Dream Crusher
Educated
Entomologist
Finesse
Ghoul Ecology
Gun Nut
Night Person
Pitt Fighter
Strong Back
Superior Defender
Toughness
Level 1
ST 6 PE 6 EN 6 CH 4 IN 7 AG 6 LK 5
Small Guns, Explosives, and Science
Level 2
Sneak +1 (18), Small Guns +2 (39), Lockpick +1 (18), Unarmed +1 (18), Speech +3 (16), Repair +1 (25), Explosives +2 (34), Barter +4 (17), Melee Weapons +1 (18), Medicine +1 (20)
Gun Nut
Covert Ops
Dean's Electronics => Repair +1 (26)
Level 3
Small Guns +2 (44), Lockpick +1 (22), Unarmed +2 (20), Repair +2 (28), Explosives +2 (36), Barter +3 (20), Science +1 (43), Melee Weapons +2 (20), Medicine +2 (27)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Dream Crusher
Pugilism Illustrated => Unarmed +1 (21)
Level 4
Sneak +1 (19), Small Guns +2 (46), Lockpick +2 (24), Unarmed +1 (22), Speech +2 (18), Repair +2 (32), Explosives +2 (38), Barter +2 (22), Science +1 (46), Melee Weapons +2 (22), Medicine +1 (30)
Educated
Bobblehead (Agility)
Superior Defender
Guns and Bullets => Small Guns +1 (49)
Level 5
Sneak +1 (22), Small Guns +1 (50), Lockpick +2 (26), Unarmed +2 (24), Speech +2 (20), Repair +2 (34), Explosives +2 (40), Barter +3 (25), Science +2 (48), Melee Weapons +2 (24), Medicine +2 (32)
Entomologist
Bobblehead (Lockpick)
Ghoul Ecology
Tales of a Junktown Jerky Vendor => Barter +1 (26)
Level 6
Sneak +2 (24), Small Guns +2 (52), Lockpick +2 (38), Unarmed +2 (26), Speech +1 (21), Repair +2 (36), Explosives +2 (42), Barter +2 (28), Science +2 (50), Melee Weapons +2 (26), Medicine +2 (34)
Toughness
Bobblehead (Explosives)
Booster Shot
Chinese Army: Special Ops Training Manual => Sneak +1 (25)
Level 7
Sneak +1 (26), Small Guns +2 (54), Lockpick +2 (40), Unarmed +2 (28), Speech +2 (23), Repair +2 (38), Explosives +2 (54), Barter +2 (30), Science +2 (52), Melee Weapons +2 (28), Medicine +2 (36)
Demolition Expert
Bobblehead (Small Guns)
Auto Expert
D.C. Journal of Internal Medicine => Medicine +1 (37)
Level 8
Sneak +2 (28), Small Guns +2 (66), Lockpick +2 (42), Unarmed +2 (30), Speech +2 (25), Repair +2 (40), Explosives +2 (56), Barter +2 (32), Science +2 (54), Melee Weapons +2 (30), Medicine +1 (38)
Strong Back
Bobblehead (Repair)
Ant Sight
Lying, Congressional Style => Speech +1 (26)
Level 9
Small Guns +2 (68), Lockpick +3 (47), Speech +2 (28), Repair +2 (52), Explosives +2 (60), Barter +2 (34), Science +2 (56), Melee Weapons +4 (34), Medicine +2 (40)
Bloody Mess
Bobblehead (Endurance)
Barkskin
Paradise Lost => Speech +1 (29)
Level 10
Small Guns +2 (70), Lockpick +3 (50), Unarmed +2 (34), Speech +2 (31), Repair +2 (54), Explosives +2 (62), Barter +2 (36), Science +2 (58), Melee Weapons +2 (36), Medicine +2 (42)
Night Person
Bobblehead (Luck)
Pitt Fighter
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (20)
Level 11
Sneak +2 (30), Small Guns +2 (72), Lockpick +2 (52), Speech +1 (32), Repair +2 (56), Explosives +2 (64), Barter +4 (40), Science +2 (60), Melee Weapons +2 (38), Medicine +2 (44)
Finesse
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