Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
3
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
12
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
16
 
Melee Weapons
35
 
Repair
16
 
Science
16
 
Small Guns
16
 
Sneak
31
 
Speech
12
 
Unarmed
18
 
Level 1
ST 7 PE 7 EN 6 CH 3 IN 5 AG 5 LK 7
Melee Weapons, Explosives, and Sneak
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