Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
17
 
Big Guns
32
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
17
 
Melee Weapons
17
 
Repair
17
 
Science
17
 
Small Guns
30
 
Sneak
15
 
Speech
17
 
Unarmed
17
 
Level 1
ST 6 PE 5 EN 6 CH 6 IN 6 AG 5 LK 6
Small Guns, Big Guns, and Lockpick
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