Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
11
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
50
 
Melee Weapons
19
 
Repair
50
 
Science
25
 
Small Guns
30
 
Sneak
15
 
Speech
11
 
Unarmed
17
 
Intense Training
Level 1
ST 6 PE 5 EN 6 CH 3 IN 10 AG 5 LK 5
Medicine, Repair, and Small Guns
Level 2
Repair +10 (50), Medicine +10 (50)
Intense Training (LK)
Bobblehead (Strength)
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