Strength
10
 
Perception
3
 
Endurance
3
 
Charisma
8
 
Intelligence
1
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
38
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
9
 
Melee Weapons
42
 
Repair
9
 
Science
9
 
Small Guns
17
 
Sneak
32
 
Speech
23
 
Unarmed
13
 
Level 1
ST 10 PE 3 EN 3 CH 8 IN 1 AG 5 LK 10
Melee Weapons, Sneak, and Barter
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