Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
7
 
Intelligence
7
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
18
 
Big Guns
14
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
33
 
Melee Weapons
14
 
Repair
18
 
Science
18
 
Small Guns
12
 
Sneak
12
 
Speech
33
 
Unarmed
14
 
Level 1
ST 5 PE 8 EN 5 CH 7 IN 7 AG 4 LK 4
Energy Weapons, Speech, and Medicine
getbrecked, 2 months ago:
You can also do this with repair
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