Strength
8
 
Perception
3
 
Endurance
10
 
Charisma
1
 
Intelligence
2
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
12
 
Barter
9
 
Big Guns
42
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
11
 
Melee Weapons
38
 
Repair
11
 
Science
11
 
Small Guns
19
 
Sneak
19
 
Speech
9
 
Unarmed
27
 
Level 1
ST 8 PE 3 EN 10 CH 1 IN 2 AG 6 LK 10
Big Guns, Explosives, and Melee Weapons
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