Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
92
 
Big Guns
92
 
Energy Weapons
92
 
Explosives
92
 
Lockpick
100
 
Medicine
85
 
Melee Weapons
92
 
Repair
95
 
Science
85
 
Small Guns
97
 
Sneak
97
 
Speech
92
 
Unarmed
91
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Life Giver
Light Step
Nerves of Steel
Ninja
Paralyzing Palm
Power Armor Training
Puppies!
Quantum Chemist
Rad Absorption
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 3 PE 6 EN 7 CH 1 IN 9 AG 7 LK 7
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +17 (50), Repair +2 (41)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Lockpick +20 (70)
Intense Training (ST)
Level 4
Sneak +3 (23), Small Guns +5 (40), Repair +12 (55)
Educated
Bobblehead (Repair)
Level 5
Sneak +20 (43), Small Guns +3 (43)
Comprehension
Bobblehead (Science)
Level 6
Sneak +7 (50), Small Guns +7 (50), Speech +7 (15), Science +2 (38)
Toughness
Power Armor Training
Level 7
Speech +5 (20), Repair +5 (70), Science +7 (45), Medicine +6 (42)
Gunslinger
Wired Reflexes
Level 8
Small Guns +3 (53), Speech +20 (40)
Strong Back
Level 9
Small Guns +7 (60), Explosives +3 (21), Science +5 (50), Medicine +8 (50)
Commando
Level 10
Explosives +3 (24), Science +10 (60), Medicine +10 (60)
Finesse
Rad Regeneration
Level 11
Energy Weapons +2 (20), Explosives +21 (45)
Scrounger
Level 12
Energy Weapons +18 (38), Explosives +5 (50)
Silent Running
Level 13
Sneak +10 (70), Small Guns +10 (70), Energy Weapons +3 (41)
Sniper
Level 14
Energy Weapons +19 (60), Explosives +4 (54)
Light Step
Level 15
Explosives +6 (60), Big Guns +17 (37)
Cyborg
Level 16
Big Guns +23 (60)
Better Criticals
Bobblehead (Barter)
Level 17
Unarmed +10 (30), Melee Weapons +13 (29)
Action Boy/Girl
Bobblehead (Explosives)
Level 18
Unarmed +11 (41), Melee Weapons +12 (41)
Concentrated Fire
Bobblehead (Lockpick)
Bobblehead (Speech)
Level 19
Unarmed +11 (52), Barter +1 (19), Melee Weapons +11 (52)
Adamantium Skeleton
Bobblehead (Big Guns)
Hematophage
Level 20
Unarmed +8 (60), Barter +7 (26), Melee Weapons +8 (60)
Grim Reaper's Sprint
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Level 21
Barter +23 (49)
Explorer
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Barkskin
Level 22
Speech +10 (60), Barter +11 (60), Science +1 (61), Medicine +1 (61)
Puppies!
Level 23
Repair +5 (75), Science +9 (70), Medicine +9 (70)
Quantum Chemist
Level 24
Unarmed +3 (73), Science +10 (80), Medicine +10 (80)
Life Giver
Level 25
Unarmed +7 (80), Repair +5 (80), Explosives +1 (71), Melee Weapons +10 (80)
Ninja
Level 26
Speech +2 (62), Explosives +9 (80), Barter +2 (62), Big Guns +10 (80)
Nerves of Steel
Level 27
Lockpick +5 (85), Speech +8 (70), Repair +2 (82), Barter +8 (70)
Rad Resistance
Level 28
Sneak +5 (85), Small Guns +5 (85), Lockpick +5 (90), Repair +8 (90)
Rad Absorption
Level 29
Sneak +2 (87), Small Guns +2 (87), Energy Weapons +2 (82), Lockpick +2 (92), Unarmed +1 (81), Speech +2 (72), Repair +2 (92), Explosives +2 (82), Barter +1 (71), Science +2 (82), Melee Weapons +1 (81), Medicine +2 (82), Big Guns +2 (82)
Paralyzing Palm
Level 30
Sneak +3 (95), Small Guns +3 (95), Energy Weapons +1 (90), Unarmed +3 (89), Speech +1 (90), Repair +2 (95), Explosives +1 (90), Barter +2 (90), Science +2 (85), Medicine +2 (85), Big Guns +3 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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