Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
4
 
Intelligence
2
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
12
 
Barter
15
 
Big Guns
42
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
11
 
Melee Weapons
42
 
Repair
11
 
Science
11
 
Small Guns
13
 
Sneak
13
 
Speech
15
 
Unarmed
42
 
Level 1
ST 10 PE 1 EN 10 CH 4 IN 2 AG 3 LK 10
Melee Weapons, Unarmed, and Big Guns
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