Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
7
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
17
 
Repair
38
 
Science
23
 
Small Guns
17
 
Sneak
17
 
Speech
7
 
Unarmed
17
 
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Explosives, Lockpick, and Repair
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