Strength
4
 
Perception
9
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
7
 
Big Guns
13
 
Energy Weapons
24
 
Explosives
25
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
13
 
Repair
30
 
Science
40
 
Small Guns
30
 
Sneak
40
 
Speech
7
 
Unarmed
13
 
Gun Nut
Level 1
ST 4 PE 9 EN 4 CH 1 IN 9 AG 8 LK 5
Sneak, Lockpick, and Science
Level 2
Sneak +4 (40), Small Guns +4 (30), Energy Weapons +1 (24), Lockpick +2 (40), Repair +2 (30), Explosives +2 (25), Science +2 (40), Medicine +2 (25)
Gun Nut
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