Strength
4
 
Perception
10
 
Endurance
4
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
190
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
370
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
11
 
Big Guns
15
 
Energy Weapons
100
 
Explosives
80
 
Lockpick
90
 
Medicine
80
 
Melee Weapons
20
 
Repair
85
 
Science
90
 
Small Guns
100
 
Sneak
90
 
Speech
11
 
Unarmed
15
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Commando
Computer Whiz
Concentrated Fire
Cyborg
Educated
Finesse
Gun Nut
Gunslinger
Infiltrator
Intense Training (3)
Mysterious Stranger
Silent Running
Sniper
Thief
Level 1
ST 3 PE 9 EN 3 CH 1 IN 9 AG 9 LK 6
Sneak, Science, and Lockpick
Level 2
Sneak +2 (40), Small Guns +5 (33), Energy Weapons +2 (25), Lockpick +2 (40), Repair +2 (30), Explosives +2 (25), Science +2 (40), Medicine +2 (25)
Gun Nut
Level 3
Sneak +4 (45), Small Guns +11 (45), Science +4 (45)
Intense Training (LK)
Level 4
Lockpick +4 (45), Repair +14 (45), Medicine +1 (27)
Educated
Level 5
Sneak +2 (47), Small Guns +2 (47), Energy Weapons +4 (30), Lockpick +2 (47), Repair +2 (47), Explosives +4 (30), Science +2 (47), Medicine +4 (31)
Intense Training (LK)
Level 6
Sneak +3 (50), Small Guns +3 (50), Lockpick +3 (50), Repair +3 (50), Explosives +5 (35), Science +3 (50), Medicine +2 (33)
Gunslinger
Level 7
Small Guns +2 (53), Energy Weapons +4 (35), Lockpick +2 (53), Repair +2 (53), Explosives +4 (40), Science +2 (53), Medicine +6 (40)
Intense Training (LK)
Level 8
Sneak +5 (56), Small Guns +2 (55), Energy Weapons +5 (40), Lockpick +3 (56), Repair +2 (55), Science +3 (56), Melee Weapons +2 (15)
Commando
Level 9
Sneak +4 (65), Small Guns +5 (60), Lockpick +4 (65), Repair +5 (60), Science +4 (60)
Thief
Level 10
Small Guns +1 (61), Energy Weapons +10 (50), Repair +1 (61), Explosives +10 (50)
Finesse
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Level 11
Sneak +3 (70), Explosives +1 (53), Science +8 (70), Medicine +11 (53)
Mysterious Stranger
Level 12
Small Guns +7 (70), Energy Weapons +2 (54), Lockpick +3 (70), Repair +7 (70), Explosives +2 (55), Medicine +2 (55)
Sniper
Level 13
Small Guns +5 (75), Energy Weapons +8 (62), Explosives +5 (60), Medicine +5 (60)
Silent Running
Level 14
Small Guns +5 (80), Energy Weapons +18 (90)
Cyborg
Level 15
Sneak +10 (90), Lockpick +3 (73), Science +10 (80)
Adamantium Skeleton
Level 16
Lockpick +7 (80), Repair +10 (80), Medicine +6 (66)
Better Criticals
Level 17
Small Guns +9 (89), Explosives +10 (70), Medicine +4 (70)
Action Boy/Girl
Level 18
Small Guns +1 (90), Lockpick +1 (81), Explosives +10 (80), Science +1 (81), Medicine +10 (80)
Concentrated Fire
Level 19
Lockpick +9 (90), Repair +5 (85), Science +9 (90)
Computer Whiz
Level 20
Small Guns +10 (100), Energy Weapons +10 (100), Melee Weapons +3 (20)
Infiltrator
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