Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
7
 
Intelligence
4
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
34
 
Big Guns
32
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
13
 
Melee Weapons
19
 
Repair
13
 
Science
13
 
Small Guns
15
 
Sneak
15
 
Speech
19
 
Unarmed
17
 
Level 1
ST 7 PE 6 EN 6 CH 7 IN 4 AG 5 LK 5
Energy Weapons, Barter, and Big Guns
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