Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
15%
 
Hit Points
420
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
90
 
Big Guns
50
 
Energy Weapons
60
 
Explosives
60
 
Lockpick
100
 
Medicine
55
 
Melee Weapons
80
 
Repair
65
 
Science
100
 
Small Guns
100
 
Sneak
85
 
Speech
100
 
Unarmed
50
 
Adamantium Skeleton
Barkskin
Better Criticals
Bloody Mess
Comprehension
Covert Ops
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Intense Training (5)
Master Trader
Ninja
Pyromaniac
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Sneak, Small Guns, and Barter
Bobblehead (Intelligence)
Level 2
Sneak +10 (41), Lockpick +10 (26)
Intense Training (LK)
Level 3
Speech +11 (27), Barter +9 (40)
Intense Training (LK)
Level 4
Small Guns +9 (40), Speech +3 (30), Explosives +8 (24)
Educated
Level 5
Speech +10 (40), Repair +13 (39)
Comprehension
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Nikola Tesla and You => Energy Weapons +2 (18)
Level 6
Lockpick +14 (40), Repair +1 (40), Explosives +1 (25), Medicine +7 (33)
Bloody Mess
Dean's Electronics => Repair +2 (42)
Level 7
Energy Weapons +2 (20), Science +14 (40), Medicine +7 (40)
Entomologist
Level 8
Energy Weapons +8 (28), Explosives +15 (40)
Strong Back
Bobblehead (Lockpick)
Bobblehead (Science)
Level 9
Energy Weapons +12 (40), Big Guns +11 (27)
Toughness
D.C. Journal of Internal Medicine => Medicine +2 (42)
Grognak the Barbarian => Melee Weapons +2 (18)
Level 10
Melee Weapons +10 (28), Big Guns +13 (40)
Finesse
Bobblehead (Speech)
Rad Regeneration
Level 11
Unarmed +11 (27), Melee Weapons +12 (40)
Intense Training (AG)
Level 12
Sneak +10 (53), Unarmed +13 (40)
Intense Training (PE)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Ghoul Ecology
Level 13
Lockpick +23 (75)
Silent Running
Covert Ops
Bobblehead (Barter)
Lying, Congressional Style => Speech +2 (52)
Big Book of Science => Science +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Bobblehead (Melee Weapons)
Paradise Lost => Speech +2 (54)
Tumblers Today => Lockpick +2 (80)
Level 14
Repair +3 (45), Science +20 (75)
Intense Training (CH)
Duck and Cover! => Explosives +2 (44)
Lying, Congressional Style => Speech +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Superior Defender
Barkskin
Bobblehead (Repair)
Level 15
Sneak +3 (80), Lockpick +20 (100)
Sniper
Bobblehead (Energy Weapons)
Guns and Bullets => Small Guns +2 (57)
Nikola Tesla and You => Energy Weapons +2 (54)
Lying, Congressional Style => Speech +2 (60)
Level 16
Small Guns +3 (60), Speech +20 (80)
Better Criticals
Bobblehead (Unarmed)
Duck and Cover! => Explosives +2 (46)
Grognak the Barbarian => Melee Weapons +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Bobblehead (Big Guns)
Level 17
Science +15 (90), Melee Weapons +8 (60)
Robotics Expert
Bobblehead (Explosives)
Duck and Cover! => Explosives +2 (58)
Big Book of Science => Science +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Level 18
Sneak +3 (85), Explosives +2 (60), Science +8 (100), Melee Weapons +10 (70)
Pyromaniac
Grognak the Barbarian => Melee Weapons +2 (72)
Level 19
Small Guns +10 (70), Energy Weapons +1 (55), Barter +4 (60), Melee Weapons +8 (80)
Master Trader
Level 20
Small Guns +10 (80), Speech +10 (90), Medicine +3 (55)
Ninja
Lying, Congressional Style => Speech +2 (92)
Guns and Bullets => Small Guns +2 (82)
Dean's Electronics => Repair +2 (57)
Level 21
Small Guns +7 (89), Energy Weapons +5 (60), Speech +8 (100), Repair +3 (60)
Adamantium Skeleton
Level 22
Small Guns +11 (100), Barter +12 (72)
Grim Reaper's Sprint
Level 23
Repair +5 (65), Barter +18 (90)
Rad Resistance
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