Strength
5
 
Perception
8
 
Endurance
4
 
Charisma
1
 
Intelligence
8
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
9
 
Big Guns
15
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
38
 
Medicine
38
 
Melee Weapons
17
 
Repair
23
 
Science
23
 
Small Guns
17
 
Sneak
17
 
Speech
9
 
Unarmed
15
 
Wired Reflexes
Level 1
ST 5 PE 8 EN 4 CH 1 IN 8 AG 5 LK 9
Medicine, Lockpick, and Energy Weapons
Wired Reflexes
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