Strength
10
 
Perception
3
 
Endurance
10
 
Charisma
1
 
Intelligence
4
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
8
 
Big Guns
41
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
14
 
Melee Weapons
41
 
Repair
14
 
Science
14
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
41
 
Level 1
ST 10 PE 3 EN 10 CH 1 IN 4 AG 5 LK 7
Unarmed, Melee Weapons, and Big Guns
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