Level 1
ST 6 PE 6 EN 5 CH 1 IN 9 AG 6 LK 7
Repair, Melee Weapons, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +2 (20), Small Guns +4 (22), Lockpick +2 (35), Repair +1 (40), Explosives +7 (25), Science +1 (25), Melee Weapons +2 (37)
Intense Training (ST)
Bobblehead (Intelligence)
Ant Might
Level 3
Sneak +5 (25), Small Guns +3 (25), Lockpick +2 (37), Repair +3 (45), Melee Weapons +6 (47), Medicine +1 (37)
Intense Training (ST)
Bobblehead (Strength)
Booster Shot
Level 4
Small Guns +5 (30), Lockpick +3 (40), Science +3 (30), Melee Weapons +6 (55), Medicine +3 (40)
Educated
Pitt Fighter
Level 5
Small Guns +5 (35), Lockpick +5 (45), Repair +5 (50), Melee Weapons +8 (63)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (65)
Bobblehead (Agility)
Bobblehead (Luck)
Level 6
Small Guns +3 (40), Lockpick +5 (50), Science +10 (40), Melee Weapons +5 (70)
Bloody Mess
Bobblehead (Perception)
Bobblehead (Small Guns)
Level 7
Sneak +3 (30), Science +10 (50), Melee Weapons +10 (80)
Toughness
Bobblehead (Sneak)
Bobblehead (Repair)
Level 8
Small Guns +5 (55), Lockpick +3 (55), Science +5 (55), Melee Weapons +10 (90)
Lead Belly
Bobblehead (Lockpick)
Bobblehead (Science)
Level 9
Sneak +3 (43), Small Guns +5 (60), Melee Weapons +10 (100), Medicine +5 (45)
Rad Resistance
Bobblehead (Endurance)
Level 10
Sneak +3 (46), Lockpick +10 (75), Science +10 (75)
Finesse
Bobblehead (Melee Weapons)
Bobblehead (Charisma)
Bobblehead (Speech)
Level 11
Sneak +14 (60), Small Guns +9 (69)
Mysterious Stranger
Bobblehead (Barter)
Bobblehead (Unarmed)
Level 12
Small Guns +1 (70), Repair +7 (67), Medicine +15 (60)
Night Person
Superior Defender
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Pugilism Illustrated => Unarmed +2 (30)
Level 13
Small Guns +10 (80), Lockpick +5 (80), Repair +3 (70), Science +5 (80)
Fast Metabolism
Wired Reflexes
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Pugilism Illustrated => Unarmed +2 (32)
Level 14
Small Guns +12 (92), Lockpick +3 (83), Repair +5 (75), Science +3 (83)
Adamantium Skeleton
Barkskin
Dream Crusher
Tales of a Junktown Jerky Vendor => Barter +2 (26)
Level 15
Sneak +3 (63), Small Guns +8 (100), Lockpick +2 (85), Repair +5 (80), Science +2 (85), Medicine +3 (63)
Mister Sandman
Ghoul Ecology
Hematophage
Punga Power!
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Pugilism Illustrated => Unarmed +2 (34)
Level 16
Sneak +7 (70), Repair +9 (89), Medicine +7 (70)
Better Criticals
Covert Ops
Pugilism Illustrated => Unarmed +2 (36)
Level 17
Sneak +3 (73), Lockpick +7 (95), Repair +6 (95), Science +7 (95)
Action Boy/Girl
Pugilism Illustrated => Unarmed +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Level 18
Sneak +4 (87), Lockpick +5 (100), Repair +5 (100), Science +5 (100), Medicine +4 (74)
Silent Running
Pugilism Illustrated => Unarmed +2 (40)
Level 19
Sneak +13 (100), Medicine +10 (85)
Intense Training (LK)
Bobblehead (Explosives)
Level 20
Barter +8 (39), Medicine +15 (100)
Ninja
Power Armor Training
Duck and Cover! => Explosives +2 (40)
Level 21
Unarmed +13 (54), Barter +10 (49)
Grim Reaper's Sprint
Duck and Cover! => Explosives +2 (42)
Level 22
Unarmed +11 (65), Explosives +1 (43), Barter +11 (60)
Deep Sleep
Duck and Cover! => Explosives +2 (45)
Level 23
Unarmed +15 (80), Barter +8 (68)
Quantum Chemist
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Lying, Congressional Style => Speech +2 (27)
Duck and Cover! => Explosives +2 (47)
Level 24
Unarmed +20 (100), Speech +3 (30)
Karmic Rebalance
Duck and Cover! => Explosives +2 (49)
Duck and Cover! => Explosives +2 (51)
Duck and Cover! => Explosives +2 (53)
Duck and Cover! => Explosives +2 (55)
Level 25
Barter +23 (97)
No Weaknesses
Lying, Congressional Style => Speech +2 (38)
Lying, Congressional Style => Speech +2 (40)
Level 26
Speech +10 (50), Explosives +10 (65), Barter +3 (100)
Nerves of Steel
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Level 27
Speech +13 (67), Explosives +10 (75)
Warmonger
Lying, Congressional Style => Speech +2 (69)
Lying, Congressional Style => Speech +2 (71)
Lying, Congressional Style => Speech +2 (73)
Lying, Congressional Style => Speech +2 (75)
Level 28
Speech +13 (88), Explosives +10 (85)
Intense Training (LK)
Lying, Congressional Style => Speech +2 (90)
Level 29
Speech +10 (100), Explosives +13 (98)
Intense Training (AG)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (100)
Level 30
Energy Weapons +11 (32), Big Guns +12 (31)
Intense Training (AG)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Nikola Tesla and You => Energy Weapons +2 (44)
Nikola Tesla and You => Energy Weapons +2 (46)
Nikola Tesla and You => Energy Weapons +2 (48)
Nikola Tesla and You => Energy Weapons +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
Paradise Lost => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)