Strength
8
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
4
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
7
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
17
 
Medicine
13
 
Melee Weapons
35
 
Repair
33
 
Science
13
 
Small Guns
26
 
Sneak
36
 
Speech
7
 
Unarmed
21
 
Gun Nut
Level 1
ST 8 PE 6 EN 8 CH 1 IN 4 AG 8 LK 5
Sneak, Repair, and Explosives
Level 2
Melee Weapons +14 (35)
Gun Nut
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