Strength
6
 
Perception
9
 
Endurance
6
 
Charisma
8
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
5%
 
Hit Points
510
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
95
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
40
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
30
 
Animal Friend
Ant Sight
Barkskin
Child at Heart
Commando
Computer Whiz
Covert Ops
Daddy's Boy/Girl
Educated
Explorer
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (3)
Little Leaguer (2)
Master Trader
Night Person
Party Boy/Girl
Power Armor Training
Scoundrel (3)
Scrounger
Swift Learner (3)
Tag!
Thief (3)
Warmonger
Xenotech Expert
Level 1
ST 5 PE 7 EN 5 CH 7 IN 7 AG 5 LK 4
Speech, Sneak, and Small Guns
Level 2
Small Guns +1 (30), Lockpick +7 (25), Speech +2 (35), Barter +7 (25)
Swift Learner
Ant Sight
Level 3
Small Guns +10 (40), Lockpick +7 (34)
Swift Learner
Barkskin
Covert Ops
Power Armor Training
Xenotech Expert
Level 4
Sneak +17 (46)
Swift Learner
Level 5
Small Guns +2 (45), Speech +5 (40), Repair +7 (25), Barter +3 (28)
Educated
Level 6
Small Guns +5 (55), Lockpick +5 (42), Repair +10 (40)
Gun Nut
Level 7
Small Guns +10 (70), Lockpick +8 (50), Barter +2 (30)
Gun Nut
Level 8
Lockpick +5 (55), Unarmed +1 (15), Repair +5 (55), Barter +5 (35), Melee Weapons +1 (15), Medicine +2 (20), Big Guns +1 (15)
Gun Nut
Level 9
Sneak +4 (50), Barter +12 (47), Science +4 (25)
Child at Heart
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 10
Speech +21 (74)
Animal Friend
Level 11
Sneak +2 (65), Small Guns +2 (90), Lockpick +7 (75), Speech +6 (80), Repair +2 (70), Medicine +2 (35)
Night Person
Level 12
Energy Weapons +2 (35), Unarmed +1 (29), Explosives +2 (35), Science +2 (40), Melee Weapons +2 (30), Medicine +10 (45), Big Guns +2 (30)
Scrounger
Level 13
Energy Weapons +10 (45), Unarmed +1 (30), Barter +10 (75)
Scoundrel
Level 14
Energy Weapons +6 (51), Science +15 (55)
Master Trader
Level 15
Energy Weapons +11 (62), Barter +5 (85), Science +5 (60)
Scoundrel
Level 16
Energy Weapons +11 (73), Repair +10 (80)
Scoundrel
Level 17
Energy Weapons +2 (90), Medicine +19 (64)
Tag! (Energy Weapons)
Level 18
Repair +10 (90), Science +5 (65), Medicine +6 (70)
Thief
Level 19
Sneak +5 (75), Small Guns +10 (100), Explosives +1 (36), Science +5 (70)
Computer Whiz
Level 20
Lockpick +5 (90), Explosives +6 (42), Medicine +10 (80)
Thief
Level 21
Explosives +1 (43), Medicine +20 (100)
Thief
Level 22
Sneak +15 (100), Lockpick +5 (100), Explosives +1 (44)
Fast Metabolism
Level 23
Speech +5 (100), Repair +6 (96), Barter +10 (100)
Explorer
Level 24
Energy Weapons +10 (100), Repair +4 (100), Science +7 (77)
Commando
Level 25
Explosives +1 (45), Science +18 (100), Big Guns +2 (32)
Daddy's Boy/Girl
Level 26
Big Guns +21 (53)
Warmonger
Level 27
Big Guns +21 (74)
Little Leaguer
Level 28
Big Guns +21 (95)
Party Boy/Girl
Level 29
Explosives +16 (66), Big Guns +5 (100)
Grim Reaper's Sprint
Level 30
Explosives +21 (92)
Little Leaguer
Duck and Cover! => Explosives +1 (93)
Duck and Cover! => Explosives +1 (94)
Duck and Cover! => Explosives +1 (95)
ConnorBarrett, over 8 years ago:
It's a me!
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