Strength
8
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
7
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
23
 
Melee Weapons
21
 
Repair
43
 
Science
29
 
Small Guns
45
 
Sneak
17
 
Speech
7
 
Unarmed
17
 
Gun Nut
Level 1
ST 8 PE 5 EN 6 CH 1 IN 9 AG 6 LK 5
Small Guns, Lockpick, and Repair
Level 2
Small Guns +8 (45), Lockpick +5 (35), Science +6 (29)
Gun Nut
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