Strength
8
 
Perception
8
 
Endurance
8
 
Charisma
1
 
Intelligence
4
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
7
 
Big Guns
40
 
Energy Weapons
21
 
Explosives
60
 
Lockpick
21
 
Medicine
38
 
Melee Weapons
31
 
Repair
13
 
Science
13
 
Small Guns
17
 
Sneak
17
 
Speech
7
 
Unarmed
21
 
Little Leaguer (2)
Level 1
ST 8 PE 8 EN 8 CH 1 IN 4 AG 6 LK 5
Big Guns, Explosives, and Medicine
Level 2
Explosives +9 (50), Medicine +5 (33)
Little Leaguer
Level 3
Explosives +5 (60), Medicine +5 (38), Big Guns +4 (40)
Little Leaguer
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