Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
25
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
37
 
Lockpick
32
 
Medicine
35
 
Melee Weapons
19
 
Repair
35
 
Science
25
 
Small Guns
40
 
Sneak
15
 
Speech
38
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Small Guns, and Speech
Level 2
Speech +4 (34), Explosives +10 (25), Barter +5 (20)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Speech +4 (38), Explosives +10 (37), Barter +5 (25)
Gun Nut
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