Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
34
 
Big Guns
15
 
Energy Weapons
100
 
Explosives
37
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
15
 
Repair
55
 
Science
45
 
Small Guns
29
 
Sneak
50
 
Speech
42
 
Unarmed
15
 
Daddy's Boy/Girl
Educated
Finesse
Gun Nut
Scoundrel
Strong Back
Swift Learner (2)
Thief
Toughness
Xenotech Expert
Level 1
ST 5 PE 8 EN 5 CH 4 IN 8 AG 5 LK 5
Repair, Sneak, and Energy Weapons
Xenotech Expert
Bobblehead (Charisma)
Level 2
Energy Weapons +4 (40), Lockpick +4 (25), Barter +2 (17), Science +4 (30), Medicine +4 (30)
Daddy's Boy/Girl
Level 3
Sneak +3 (38), Small Guns +5 (20), Speech +5 (20), Explosives +2 (23), Barter +3 (20)
Thief
Level 4
Sneak +2 (40), Energy Weapons +3 (43), Lockpick +2 (32), Speech +5 (25), Repair +2 (38), Explosives +2 (25), Medicine +2 (32)
Educated
Level 5
Small Guns +4 (24), Energy Weapons +2 (45), Speech +5 (35), Repair +2 (40), Explosives +3 (28), Barter +5 (30)
Scoundrel
Level 6
Sneak +3 (43), Energy Weapons +5 (50), Lockpick +3 (35), Repair +3 (43), Science +4 (34), Medicine +3 (35)
Toughness
Level 7
Sneak +2 (45), Energy Weapons +3 (53), Lockpick +1 (36), Speech +2 (37), Repair +3 (51), Explosives +3 (31), Science +6 (40), Medicine +1 (36)
Gun Nut
Level 8
Energy Weapons +2 (55), Lockpick +2 (38), Speech +3 (40), Explosives +4 (35), Barter +3 (33), Science +5 (45), Medicine +2 (38)
Strong Back
Level 9
Energy Weapons +21 (76)
Swift Learner
Level 10
Sneak +5 (50), Energy Weapons +4 (80), Lockpick +2 (40), Speech +2 (42), Repair +4 (55), Explosives +2 (37), Medicine +2 (40)
Finesse
Level 11
Energy Weapons +20 (100), Barter +1 (34)
Swift Learner
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