Strength
5
 
Perception
4
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
40
 
Medicine
24
 
Melee Weapons
15
 
Repair
42
 
Science
23
 
Small Guns
40
 
Sneak
23
 
Speech
7
 
Unarmed
19
 
Intense Training
Level 1
ST 4 PE 4 EN 7 CH 1 IN 9 AG 9 LK 6
Small Guns, Lockpick, Repair
Level 2
Small Guns +2 (40), Lockpick +12 (40), Repair +4 (42), Medicine +1 (24)
Intense Training (ST)
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