Strength
5
 
Perception
7
 
Endurance
2
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
9
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
19
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
40
 
Small Guns
19
 
Sneak
19
 
Speech
13
 
Unarmed
9
 
Level 1
ST 5 PE 7 EN 2 CH 4 IN 10 AG 7 LK 5
Energy Weapons, Repair, and Science
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