Strength
5
 
Perception
8
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
11
 
Big Guns
19
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
36
 
Medicine
19
 
Melee Weapons
15
 
Repair
19
 
Science
34
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
19
 
Level 1
ST 5 PE 8 EN 7 CH 3 IN 7 AG 4 LK 6
Energy Weapons, Lockpick, and Science
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