Level 1
ST 4 PE 6 EN 4 CH 5 IN 8 AG 7 LK 6
Science, Medicine, and Barter
Bobblehead (Medicine)
Level 2
Science +9 (50), Medicine +9 (60)
Daddy's Boy/Girl
Level 3
Energy Weapons +8 (25), Lockpick +8 (25), Medicine +2 (67)
Daddy's Boy/Girl
Level 4
Energy Weapons +5 (30), Science +10 (70), Medicine +3 (75)
Daddy's Boy/Girl
Level 5
Energy Weapons +5 (35), Lockpick +3 (28), Science +5 (75), Medicine +5 (80)
Entomologist
Level 6
Energy Weapons +5 (40), Lockpick +2 (30), Barter +1 (31), Medicine +10 (90)
Fortune Finder
Level 7
Explosives +9 (26), Barter +9 (40)
Child at Heart
Level 8
Repair +4 (25), Explosives +14 (40)
Scrounger
Level 9
Energy Weapons +8 (48), Explosives +10 (50)
Demolition Expert
Level 10
Energy Weapons +2 (50), Barter +16 (56)
Nerd Rage!
Level 11
Barter +3 (59), Science +15 (90)
Demolition Expert
Level 12
Energy Weapons +2 (52), Repair +15 (40), Barter +1 (60)
Fast Metabolism
Level 13
Energy Weapons +3 (55), Barter +15 (75)
Robotics Expert
Level 14
Lockpick +15 (45), Explosives +3 (53)
Cyborg
Level 15
Energy Weapons +5 (70), Lockpick +5 (50), Explosives +3 (56), Barter +5 (80)
Chemist
Level 16
Energy Weapons +4 (74), Explosives +14 (70)
Chem Resistant
Level 17
Energy Weapons +3 (77), Repair +10 (50), Explosives +5 (75)
Demolition Expert
Level 18
Energy Weapons +3 (80), Lockpick +5 (55), Repair +10 (60)
Computer Whiz
Level 19
Lockpick +18 (73)
Finesse
Level 20
Lockpick +2 (75), Repair +10 (70), Barter +6 (86)
Better Criticals
Level 21
Energy Weapons +9 (89), Repair +5 (75), Barter +4 (92)
Intense Training (CH)
Level 22
Energy Weapons +2 (91), Lockpick +8 (83), Explosives +5 (80), Medicine +3 (93)
Master Trader
Level 23
Lockpick +13 (96), Medicine +5 (98)
Action Boy/Girl
Level 24
Energy Weapons +2 (93), Lockpick +4 (100), Science +10 (100), Medicine +2 (100)
Animal Friend
Level 25
Energy Weapons +7 (100), Explosives +3 (83), Barter +8 (100)
Animal Friend
Level 26
Repair +15 (90), Explosives +3 (86)
Nerves of Steel
Level 27
Repair +10 (100), Explosives +8 (94)
Explorer
Level 28
Sneak +12 (31), Explosives +6 (100)
Lawbringer
Level 29
Sneak +18 (49)
Bloody Mess
Level 30
Sneak +18 (67)
Nuclear Anomaly
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Science)
Stimpacks are underrated. Playing this build, I tanked the Behemoth at GNC by merely spamming stims in between hits while I gradually wore him down with a basic laser pistol. It's deceptively powerful because eventually youll have effectively infinite stims. Hotkey them, make sure your armor is good enough that you dont get one hit and it turns everything but very hard diff into a cake walk. Maybe a little boring, but a unique playstyle for someone like me who often ignored Medicince in favor of combat skills.