Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
13
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
21
 
Melee Weapons
13
 
Repair
36
 
Science
36
 
Small Guns
19
 
Sneak
19
 
Speech
7
 
Unarmed
13
 
Level 1
ST 5 PE 9 EN 5 CH 2 IN 9 AG 8 LK 2
Energy Weapons, Repair, and Science
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