Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Contract Killer
Covert Ops
Dream Crusher
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Hematophage
Iron Fist (3)
Mister Sandman
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 5 CH 1 IN 9 AG 7 LK 6
Small Guns, Melee Weapons, and Repair
Ant Might
Wired Reflexes
Covert Ops
Ghoul Ecology
Dream Crusher
Pitt Fighter
Power Armor Training
Barkskin
Level 2
Lockpick +5 (25), Melee Weapons +14 (48)
Gun Nut
Level 3
Sneak +19 (38)
Gun Nut
Level 4
Melee Weapons +19 (67)
Educated
Level 5
Sneak +9 (47), Melee Weapons +13 (80)
Comprehension
Level 6
Sneak +22 (69)
Toughness
Level 7
Sneak +11 (80), Unarmed +11 (26)
Gunslinger
Level 8
Unarmed +22 (48)
Commando
Level 9
Unarmed +22 (70)
Scrounger
Level 10
Small Guns +22 (69)
Finesse
Level 11
Small Guns +16 (85), Repair +6 (54)
Iron Fist
Level 12
Speech +1 (8), Repair +21 (75)
Sniper
Level 13
Speech +22 (30)
Fast Metabolism
Level 14
Lockpick +22 (47)
Contract Killer
Level 15
Lockpick +22 (69)
Iron Fist
Level 16
Lockpick +6 (75), Speech +16 (46)
Better Criticals
Level 17
Speech +22 (68)
Action Boy/Girl
Level 18
Speech +7 (75), Science +15 (41)
Paralyzing Palm
Level 19
Science +19 (75), Medicine +3 (26)
Tag! (Science)
Level 20
Medicine +22 (48)
Ninja
Level 21
Medicine +22 (70)
Grim Reaper's Sprint
Level 22
Barter +17 (24), Medicine +5 (75)
Explorer
Level 23
Barter +22 (46)
Iron Fist
Level 24
Energy Weapons +7 (24), Explosives +7 (24), Big Guns +8 (23)
Adamantium Skeleton
Level 25
Energy Weapons +7 (31), Explosives +8 (32), Big Guns +7 (30)
Strong Back
Level 26
Energy Weapons +7 (38), Explosives +7 (39), Big Guns +8 (38)
Nerves of Steel
Level 27
Energy Weapons +7 (45), Explosives +7 (46), Big Guns +8 (46)
Warmonger
Level 28
Energy Weapons +6 (51), Explosives +5 (51), Barter +5 (51), Big Guns +6 (52)
Silent Running
Level 29
Energy Weapons +6 (57), Explosives +5 (56), Barter +5 (56), Big Guns +6 (58)
Mister Sandman
Level 30
Energy Weapons +5 (70), Explosives +6 (70), Barter +6 (80), Big Guns +5 (73)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Grognak the Barbarian => Melee Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Paradise Lost => Speech +2 (100)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Xenotech Expert
Superior Defender
Rad Regeneration
Punga Power!
Hematophage
Booster Shot
Auto Expert
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